Head Skins
Last updated
Last updated
Head skins
A pet may have multiple head skins that switch automatically every 4 ticks, this allows (with a careful head selection) to create seamless animations with almost no performance inpact
Pet head type skins can be decoded into the following formats:
Base64 or Player names, you can use codes from , or player names, example usage:
HeadDatabase heads, requires to be installed, example usage:
HeadDB heads, requires to be installed, example usage: